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Originally published as a Consultant's Connection
column in Pro AV Magazine
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AV
and the Art of Furniture Design
With more AV
equipment being installed into furniture, its design may need to be as
much audiovisual as it is architectural.
By Tim Cape, CTS-D
IN PRO AV, the design we focus on has
to do with three basic
components:
• The system — the audio, video, and
control systems designs.
• The electronics-driven infrastructure
— conduit, power,
data, equipment rooms, and the like.
• The perception-driven infrastructure
— acoustics, lighting,
sightlines, seating layouts, and space planning.
All of these components work together
to make an installation
work. One piece of the infrastructure that overlaps these three
categories more
than any other is furniture.
It used to be the last thing AV
designers would worry about,
and sometimes it still is. But furniture design is now a much more
important
part of what AV designers should be concerned about. In fact, some
AV-related
furniture becomes a part of the end-users' experience in using the AV
system —
and can sometimes make or break their overall experience. A lectern, a
podium,
a dais, or a console are all prime real estate for AV equipment for
end-user
interaction. The user sits or stands behind it. It often is where the
control
system touchpanel lives along with other user-accessible AV equipment.
In essence, the furniture in front of
the end-user in an AV
space is part of the user interface of the system. And just like the
user
interface of the control system, it becomes one of the determining
factors of
the end-user's judgment about how good or bad the AV system is. If it's
hard to
use, either because the touchpanel interface isn't good or because the
furniture isn't ergonomic or accommodating enough (or both), the whole
system
may be judged as worthless, regardless of how clear the audio is or how
beautiful the video display is.
Who's in charge?
There's a variety of furniture that's
intimately related to
an AV system. Lecterns and podiums are at the top of the list, but
there are
also consoles, equipment racks, kiosks, other equipment enclosures, and
integration of AV equipment into portable furniture that may need to be
more
customized than any of the off-the-shelf offerings from AV-oriented
furniture
manufacturers. In a design project, who's responsible for all of this
design?
The fact is that design
responsibility could be with anyone
on the project team. It could be the architect or maybe a separate
interior
designer. There might be a furniture consultant involved, especially
where
there's lots of open-plan office furniture to be provided. Or the
owners may
already have a “standard” piece of presentation furniture that they
want to
use, which is often the case at universities. It could also be designed
and
provided by the owner's favorite millwork company.
In all of these cases, the furniture
in which AV will reside
may or may not be suitable for the job. It's part of the AV designer's
role to
make that determination. But it has to be a coordinated effort in which
some or
all of the stakeholders may have to make some compromises.
It's all design
First, the space — both above and
below the work surface —
can be an issue. Is this a stand and talk presentation application with
no more
than a notebook computer and no need for the presenter to control the
system?
Or is it a distance learning application where presenters run the show
from the
presentation furniture, and need to have a notebook computer, a desktop
computer monitor, a document camera, maybe a separate control system
touchscreen, and an open three-ring binder — all available at their
fingertips.
Can the lectern be a postage stamp on a toothpick or must it be an
aircraft
carrier in the front of the room?
Within this wide range of potential
requirements,
conflicting design issues may need to be resolved. The user may require
a large
work surface, but a piece of furniture to support it — particularly at
standing
height — may be aesthetically and functionally too large for the room.
The
architect may want a slim, minimalist lectern, but the AV consultant
may need a
large base to accommodate equipment, and the user-group could already
have a “standard”
design. And none of these, by the way, may address ADA requirements.
Then there's what happens beneath the
work surface. In the
past, it was a given that most of the AV equipment would be inside a
rack off
in a closet or a centralized equipment room somewhere. But with the
incredible
AV systems of today that use three boxes to do what used to take 15,
it's very
easy for a mid-range presentation system to easily fit into a
moderately-sized
lectern. Once we put AV equipment in this confined space, we need
access for
service, pathways for getting wiring up to the work surface and down to
a floor
or wall box, and ventilation. And does the lectern need to move around?
Are you
starting to get the picture?
Who does what?
So how should furniture design be
accomplished? It comes
down to three basic questions: Who's responsible for design? Who needs
to
approve the design? And who is responsible for building it? If the
furniture is
an AV-laden lectern that will be a standalone piece (not built-in), the
design
works should fall to the AV designer. If it's a built-in podium, dais,
or a
high-end conference table with lots of AV equipment, wiring pathways,
and
permanently attached desktop microphones and motorized connector boxes,
it
should be the primary responsibility of the architect or interior
designer in
close collaboration with the AV designer. Standalone consoles in the AV
control
room should go to the AV designer. If it's a fancy custom, built-in
millwork
console to support the in-room AV tech, then the architect or interior
designer
should be responsible, with AV designer input.
One critical step in the furniture
design process that's
sometimes overlooked is the approval process. If the AV designer
designs a
lectern, he or she needs to coordinate the finish and look with the
architect,
the interior designer, and the owner. Otherwise, the end-user's buy-in
and
acceptance may be at stake at the end of the project (not to mention
profit
margins for all concerned due to redesign and rebuilding). By the same
token,
the architectural team and owner should get input and approval from the
AV
designer on any millwork that supports AV system components or wiring.
Often
the IT people should also be in the loop.
The third question to resolve (as
early in the process as possible)
is the budget in which the furniture should be allocated. This also
usually
determines the contract in which the furniture falls. Logistically,
it's often
best for an AV-driven lectern or standalone AV console to be designed
by the AV
designer, coordinated with the architectural team and owner, and put
under the
AV integrator's contract. This way, coordinating the sequencing,
construction,
and integration of the AV equipment into the lectern is fully under the
control
and responsibility of the integrator. Other furniture may just need
close
coordination with the AV team while being separately contracted.
Ultimately, furniture is no small
issue in the process of an
AV project, and it behooves all of the parties involved to look at this
piece
of the design early on, and get a clear idea about who's doing what,
who's
contracted for it, and who's paying for it. Furniture and its design
may be an
art, but when it comes to AV, it has to be functional, too.
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